Name your new sprite (or leave it to default) If you are not sure what you want to call it, leave it as the default you can change it later by clicking on it. The new sprite’s name defaults to its shape name but you have the option to rename your sprite when it is first created. Your new placeholder sprite appears as a white shape in the asset folder you currently have open. Accessing the Sprite Creator Using the Sprite Select Assets>Create>Sprites and then select the placeholder sprite you want to make (square, triangle, diamond, hexagon, or polygon). You can use these in your project during development and then replace them with the graphics you want to use. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. With this tool you can create temporary placeholder sprite A 2D graphic objects.
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